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Section
1 Section
2 Section
3 Section
4 Section
5 Section
6 Section
7 Section
8 Section
9 Appendix
A Appendix
B |
2007 Skydiver's
Information Manual |
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Category F Quiz Administered prior to conducting jumps in the next category. 1. What is the best way to change the direction
of canopy flight while conserving the most altitude?
2. What happens if a canopy is controlled
too deeply in brakes?
3. Describe the difference between flaring
from half brakes and full glide.
4. How does the half-braked position affect
the canopy's flight?
5. How is heading corrected during a track?
6. When making tracking jumps from a large
plane, why is it important to track perpendicular to the jump run?
7. What is the ground speed of a jump aircraft
with an airspeed of 90 knots when flying against a 50-knot headwind on
jump run?
8. How can jumpers assure adequate separation
between groups exiting the aircraft?
9. What are the three most important aspects
of packing the main canopy?
10. How can you tell if the RSL is routed
correctly?
11. What is the make and model of parachute
system you are jumping?
12. What is the minimum pull altitude allowed
for student skydivers and A license holders?
13. What are the maximum winds allowed for
student skydivers?
14. If a jumper falls for one minute through upper
winds averaging 30 mph from the west:
15. Describe your procedure for landing in
power lines.
16. In the event of an aircraft emergency
with no students or instructors aboard, who should coordinate procedures
between the pilot and the other jumpers on the load?
17. At your drop zone, what is the lowest
altitude the pilot would likely ask jumpers to leave the plane during
a routine engine-out emergency?
18. In an aircraft emergency, what is the
lowest exit altitude that you would deploy your main parachute before
choosing the reserve instead?
19. How many jumps are required for the USPA
A license?
20. What does a USPA A license permit a skydiver
to do?
21. What should an A-licensed jumper do to
regain currency after a ten-week period of inactivity?
22. What should an A-licensed jumper do to
regain currency after a four-month period of inactivity?
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