Note: Requirements for obtaining demonstration jump insurance may differ from the recommendations listed in this section.
An exhibition jump, also called a demonstration or display jump, is a jump at a location other than an existing drop zone done for the purpose of reward, remuneration, or promotion and principally for the benefit of spectators.
B. Advice and Approval
Jumpers may need to secure approval from federal, state, or local officials prior to a demonstration jump.
Jumpers may need to contact local authorities before a demonstration jump. FAR 105.23 requires airport-management approval before jumps onto the airport. USPA recommends that jumpers call the local police, as they might assist with crowd control, and advance notice may make it more likely that they will respond to calls appropriately.
Jumpers may need to contact the state’s Department of Aviation. Additionally, FAR 105.25 requires that jumpers either notify the FAA or receive air traffic control authorization for almost every jump. At least one hour before any jump, the jumper must notify the air traffic control facility having jurisdiction over the airspace at the first intended exit altitude. Also, FAR 105.21.a. states that no jump be made over or into a congested area or an open-air assembly of persons until a certificate of authorization has been issued (FAA Form 7711-1).
The FAA will determine whether an application for authorization must be filed with the local Flight Standards District Office (FSDO). This chapter contains the FAA’s instructions on how to fill out the application for authorization, FAA Form 7711-2. The local FSDO may require an aerial photo and aviation sectional chart marking the location of the jump.
The BSRs require the organizers to contact and receive demonstration jump advice from the local S&TA or a USPA Examiner, who should be able to assist in meeting all state and federal requirements. The S&TA or Examiner providing this advice should use FAR 105.15.a as a guideline. Examiners approached for advice should contact the S&TA for the area or the drop zone at which the flight will originate. The S&TA should assist the jumpers in meeting all applicable state and federal requirements and check that they are met.
The organizer should carry all authorizations and permits on the jump. The S&TA should investigate both the proposed area and the participants. The S&TA or Examiner may recommend the use of specific jumpers or advise the organizer to use only individuals meeting certain experience requirements. The organizer may need flexibility in making last-minute substitutions of aircraft and participants. When consulted for a demonstration jump, the S&TA may also recommend certain additional limitations such as wind speed and direction, altitude, etc.
The S&TA should consider the information in this section when making recommendations and should ask the question, “All things considered, are the chances of performing a safe and professional demonstration jump reasonably good?”
All FAA-authorized demonstration jumps are classified as Open Field, Level 1, Level 2, or Stadium. With the FAA’s concurrence, USPA defines these areas as described in Table 6.A, Size and Definition of Landing Areas.
Minimum landing areas for PRO Rating holders:
- For PRO Rating holders, there should be no less than 5,000 square feet of landing area per four jumpers.
- An additional 800 square feet per jumper is required for any jumper landing within 30 seconds of the last of any four jumpers.
When evaluating a demonstration jump, the jumper must consider alternate landing areas, such as run-offs or escape areas. Open bodies of water may be included when measuring landing-area requirements for open-field, level 1 and level 2 landing areas—however, the vertical and horizontal distance limits from any spectator outlined in Table 6.A still applies.
Open Field
- A minimum-sized area that will accommodate a landing area no less than 500,000 square feet.
- Allows a jumper to drift over the spectators with sufficient altitude (250 feet) so as not to create a hazard to persons or property on the ground
- Will accommodate landing no closer than 100 feet from the spectators
Level 1
- An area that will accommodate a landing area no smaller than 250,000 square feet up to 500,000 square feet
- Or an area with the sum total that equals 250,000 square feet, up to 500,000 square feet) with a one-sided linear crowd line
- Allows jumpers to drift over the spectators with sufficient altitude (250 feet) so as not to create a hazard to persons or property on the ground
- Will accommodate landing no closer than 50 feet from the spectators
- Many Open-Field athletic areas constitute a Level 1 area.
Level 2
- An area that will not accommodate a 250,000 square-foot landing area but will allow an area no smaller than 5,000 square feet per four jumpers
- Allows jumpers to fly under canopy no lower than 50 feet above the crowd and land no closer than 15 feet from the crowd line
- Parachutists who certify that they will use both ram-air main and ram-air reserve parachutes will be permitted to exit over or into a congested area but not exit over an open-air assembly of people.
- This area would require an FAA Form 7711-2 to conduct an approved demo.
Stadium
- A Level 2 landing area smaller than 450 feet in length by 240 feet in width and bounded on two or more sides by bleachers, walls, or buildings in excess of 50 feet high
- This area would also require an FAA Form 7711-2 to conduct an approved demonstration jump.
Jumpers must have all the following experience and ability when jumping into an Open Field and Level 1 area, as defined by USPA and accepted by the FAA:
- C license or higher
- 50 jumps within the past 12 months
- five jumps within the previous 60 days using the same model and size canopy to be used on the demonstration jump
- For tandem jumps, the above requirements do not apply to the tandem student
Jumpers must have all of the following experience and ability when jumping into a Level 2 and Stadium area, as defined by USPA and accepted by the FAA:
- hold the PRO rating (required by the BSRs)
- 50 jumps within the past 12 months
- five jumps within the previous 60 days using the same model and size canopy to be used on the demonstration jump
On a demonstration jump, as with all jumps, jumpers must consider safety first. The next most important aspect is landing in the target area. Good aerial work is not impressive if the jumpers land out. A stand-up landing in the target area is usually a demonstration jump's most visible and impressive portion.
Jumpers must consider many variables when planning demo jumps, including wind speed and direction, approach types, equipment type, jumper experience, target areas, and alternate landing areas. The organizer must evaluate each proposed demo individually.
While a good demonstration jump provides excellent public relations for the sport, a poorly performed one may severely damage skydiving’s image. Therefore, jumpers must recognize and understand that sometimes it may be in the best interest of the individual jumper and skydiving in general not to make the jump at all. Demo jumpers should always exhibit a mature, professional attitude.
Jumpers should promise no more than they can produce and perform with expertise and efficiency, taking no unnecessary chances. Jumpers should prepare in advance, recognize and deal with the air of excitement that surrounds a demo jump, and make mature and professional judgments when dealing with unforeseen circumstances. This may require jumpers to delay or cancel the demo when conditions are not suitable for a safe jump. Jumpers and support staff should have a sharp, clean appearance to make a better impression and present a professional image.
Equipment
USPA recommends ram-air main canopies for Open Field, Level 1, Level 2 and Stadium jumps. The FAA requires ram-air main canopies for Level 2 and Stadium jumps.
The reserve canopy should be steerable for open-field jumps. The FAA requires ram-air reserve canopies for Level 1, Level 2, and Stadium jumps.
Jumpers should hand-carry smoke or attach it to an easily ejectable boot bracket. Warning: military type (M-18) smoke grenades are extremely hot and should not be handheld.
With very few exceptions, USPA recommends demo jumpers use an AAD and an RSL, preferably with a MARD system. AADs can be set to accommodate differences between the jumper's takeoff and landing altitudes.
Maximum Winds
When considering wind limits, jumpers should factor in wind turbulence and the capabilities of the reserve canopy. USPA recommends conducting all demonstration jumps with a ground-wind maximum of 15-mph. For stadium jumps, jumpers should measure the wind at the top of the stadium, always anticipating turbulence.
Turbulence and Target Placement
Especially in windy conditions, jumpers must consider recommended minimum distances from major obstacles, including large buildings and trees, which affect air currents and can cause turbulence. A single tree, pole, fence, etc., is not considered a major obstacle. Stadiums often produce turbulence. Jumpers should be thoroughly familiar with their canopies’ flight characteristics in turbulent air.
Aerial Maneuvers
Demo jumpers should rehearse aerial maneuvers, just as any professional would give a show a dry run. Participants should know their exit point, freefall drift, and opening point. Landing on target takes priority over air work. Jumpers should be prepared to break off, track, or pull high if necessary.
Jumpers should not perform radical canopy maneuvers below 500 feet. Demonstration jumpers often use smoke or flags to enhance a show. Before jumping with smoke or an unfamiliar flag system, jumpers should seek out training and advice from a PRO-rated jumper who is familiar with the rigging and associated components.
Smoke is usually attached to a foot-mounted bracket or to a line that is dropped below the jumper. The smoke canister is ignited after opening. There are two types of smoke: hot and cold. If using hot smoke, jumpers should ensure that the smoke container won’t burn through the line and should use care when crossing over obstacles or spectators during the final approach. Be cautious after landing as the smoke canister may be very hot for a while.
A flag may be attached to the rear lines or dropped below the jumper on a weighted line connected to the leading edge. Larger flags typically have the weight attached to or sewn into the leading edge and should be folded into a bag or pouch designed to contain it. Jumpers should deploy flags over uncongested areas to protect people and property in case a weight detaches. Those jumping with the U.S. flag should review Title 4 U.S. Code, Chapter 1 (U.S. Flag Code) so they properly handle it. Ground crew attempting to catch a weighted flag before it touches the ground should be aware of the dangers of being hit by the weight.
Only experienced CF jumpers should perform canopy formation maneuvers during demonstration skydives. Efforts to build canopy formations should stop no lower than 2,500 feet AGL. It is much more difficult and dangerous to land a canopy stack on target than it is to land canopies separately.
Crowd Control
A collision with a spectator is dangerous for both the spectator and the jumper, as well as the well-being of the sport. Ground support should take reasonable precautions to keep spectators out of the landing area. When possible, spectators should be seated, since mobile spectators are more likely to move toward the jump target or into the path of a landing jumper.
Jumpers should pick up their equipment immediately after landing, since it could get damaged, and some spectators may decide that skydiving equipment makes good souvenirs. Jumpers who plan on packing in the crowd should protect their equipment against damage from spectators’ drinks and cigarettes.
Ground Signals
Participants must maintain ground-to-air communication as outlined in the BSRs, using a radio, smoke, or a panel. Ground support should establish a backup to the primary signal in case the primary signal fails. If a Certificate of Authorization (FAA Form 7711-1) is issued, it may require ground-to-air radio communication.
Announcer
An experienced skydiver on the public address system contributes to a quality demonstration jump. The announcer can point out the aircraft, explain each phase of the jump, give general information, and explain any unusual occurrences, such as a reserve activation or a jumper missing the target. The announcer can also contribute to crowd control by asking spectators not to enter the target area.
Other Activities
Activities after the jump add to the entertainment of the spectators. For example, after landing, team members may pack their parachutes in view of the spectators. While visiting with spectators after a jump, team members should respond to questions politely and factually, directing persons interested in jumping to uspa.org. Often, team members also distribute brochures advertising a local drop zone.
Insurance
USPA individual membership liability skydiving insurance (property damage and bodily injury), which is included as a benefit of USPA membership, is not valid for demonstration jumps. Contact USPA Headquarters or visit uspa.org/demo#Demo-Jump-Insurance for information on demonstration jump insurance.